leo1245
发表于 2022-1-21 11:38:12
111215754110
123386569
发表于 2022-2-10 00:22:05
555555555555
longnime
发表于 2022-2-19 17:34:59
学习学习
279138925
发表于 2022-2-25 11:09:07
111111111123232323
夜影夜空
发表于 2022-3-10 00:28:37
我来看一下
简单的想念
发表于 2022-3-11 23:04:25
kkkkkkkkkkkkkkkkkkkkkkkkkkkk
a649235767
发表于 2022-3-21 21:29:52
围观·················
Irunisu
发表于 2022-4-4 15:35:10
谢谢大佬的分享
SMILE1202
发表于 2022-4-12 18:18:52
importPackage(java.util); importPackage(net.sf.odinms.client); importPackage(net.sf.odinms.server);var 愛心 = "#fEffect/CharacterEff/1022223/4/0#"; var 紅色箭頭 = "#fUI/UIWindow/Quest/icon6/7#"; var 藍色角點 = "#fUI/UIWindow.img/PvP/Scroll/enabled/next2#";var xnew1="★"; var xnew2="★★"; var xnew3="★★★"; var xnew4="★★★★"; var xnew5="★★★★★"; var xold1="★"; var xold2="★★"; var xold3="★★★"; var xold4="★★★★"; var xold5="★★★★★"; var xold0=""; ////////////////////////////////////////////////////////// function start() { status = -1; action(1, 0, 0); }function action(mode, type, selection) { if (mode == -1) { cm.dispose(); } else { if (status >= 0 && mode == 0) { cm.dispose(); return; } if (mode == 1) status++; else status--; if (status == 0) { var textz = ""+愛心+愛心+愛心+愛心+愛心+愛心+愛心+愛心+愛心+愛心+愛心+愛心+愛心+愛心+愛心+愛心+愛心+愛心+愛心+愛心+愛心+"\r\n" textz += " \t\t\t #e#d歡迎來到#r懷舊冒險島#k#r升星系統#n \r\n" textz += "\t\t\t#e#d每次升星全屬性+100!!!#k#n\r\n" textz += "#L1##b" + 紅色箭頭 + "升級#e#b■#n#r★ #e#b■" + 藍色角點 + "需要#v4000313#×100個#l\r\n"; textz += "#L2##b" + 紅色箭頭 + "升級#e#b■#n#r★★ #e#b■" + 藍色角點 + "需要#v4000313#×200個#l\r\n"; textz += "#L3##b" + 紅色箭頭 + "升級#e#b■#n#r★★★ #e#b■" + 藍色角點 + "需要#v4000313#×300個#l\r\n"; textz += "#L4##b" + 紅色箭頭 + "升級#e#b■#n#r★★★★ #e#b■" + 藍色角點 + "需要#v4000313#×400個#l\r\n"; textz += "#L5##b" + 紅色箭頭 + "升級#e#b■#n#r★★★★★#e#b■" + 藍色角點 + "需要#v4000313#×500個#l\r\n"; cm.sendSimple (textz); }else if (status == 1) {var ii = Packages.server.MapleItemInformationProvider.getInstance(); var item = cm.getInventory(1).getItem(1); if (selection == 1) { if(cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1)==null || ii.isCash(item.getItemId()) == true){ cm.sendOk("你的裝備欄第一格沒有裝備,或者為商城物品,不能進行此操作!.."); cm.dispose(); return; } if(cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1).getOwner() >= xold1){//檢查是否等於這個物品 cm.sendOk("#e#d您的裝備#r星級#d為#k【#b"+ cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1).getOwner() +"#k】#d無需強化!!"); cm.dispose(); return; } if(cm.haveItem(4000313, 100)) {var item = cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1).copy(); var statup = new java.util.ArrayList(); item.setOwner(xnew1); cm.gainItem(4000313,-100); var hwchancess= 100; item.setStr(item.getStr()*1+hwchancess); item.setDex(item.getDex()*1+hwchancess); item.setInt(item.getInt()*1+hwchancess); item.setLuk(item.getLuk()*1+hwchancess); item.setWdef(item.getWdef()*1+hwchancess); item.setMdef(item.getMdef()*1+hwchancess); item.setMatk(item.getMatk()*1+hwchancess); item.setWatk(item.getWatk()*1+hwchancess); item.setHp(item.getHp()*1+hwchancess); item.setMp(item.getMp()*1+hwchancess); Packages.server.MapleInventoryManipulator.removeFromSlot(cm.getC(), Packages.client.inventory.MapleInventoryType.EQUIP, 1, 1, true); Packages.server.MapleInventoryManipulator.addFromDrop(cm.getC(),item,false); var a=item.getItemId(); cm.serverNotice("『升星公告』:恭喜【"+ cm.getChar().getName() +"】的裝備升為【"+ cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1).getOwner() +"】 戰鬥力大幅提升!"); cm.sendOk("#e#b成功的將#v"+a+"#提升至#r "+xnew1+""); cm.dispose(); }else{ cm.sendOk("沒有足夠的#v4000313#"); cm.dispose(); } }else if (selection == 2) { if(cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1)==null || ii.isCash(item.getItemId()) == true){ cm.sendOk("你的裝備欄第一格沒有裝備,或者為商城物品,不能進行此操作!.."); cm.dispose(); return; } if(cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1).getOwner() != xold1){//檢查是否等於這個物品 cm.sendOk("#e#d您的裝備#r星級#d為#k【#b"+ cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1).getOwner() +"#k】#d未滿足強化要求!!"); cm.dispose(); return; } if(cm.haveItem(4000313, 200)) {var item = cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1).copy(); var statup = new java.util.ArrayList(); item.setOwner(xnew2); cm.gainItem(4000313,-200); var hwchancess= 100; item.setStr(item.getStr()*1+hwchancess); item.setDex(item.getDex()*1+hwchancess); item.setInt(item.getInt()*1+hwchancess); item.setLuk(item.getLuk()*1+hwchancess); item.setWdef(item.getWdef()*1+hwchancess); item.setMdef(item.getMdef()*1+hwchancess); item.setMatk(item.getMatk()*1+hwchancess); item.setWatk(item.getWatk()*1+hwchancess); item.setHp(item.getHp()*1+hwchancess); item.setMp(item.getMp()*1+hwchancess); Packages.server.MapleInventoryManipulator.removeFromSlot(cm.getC(), Packages.client.inventory.MapleInventoryType.EQUIP, 1, 1, true); Packages.server.MapleInventoryManipulator.addFromDrop(cm.getC(),item,false); var a=item.getItemId(); cm.serverNotice("『升星公告』:恭喜【"+ cm.getChar().getName() +"】的裝備升為【"+ cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1).getOwner() +"】 戰鬥力大幅提升!"); cm.sendOk("#e#b成功的將#v"+a+"#提升至#r "+xnew2+""); cm.dispose(); }else{ cm.sendOk("沒有足夠的#v4000313#"); cm.dispose(); } }else if (selection == 3) { if(cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1)==null || ii.isCash(item.getItemId()) == true){ cm.sendOk("你的裝備欄第一格沒有裝備,或者為商城物品,不能進行此操作!.."); cm.dispose(); return; } if(cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1).getOwner() != xold2){//檢查是否等於這個物品 cm.sendOk("#e#d您的裝備#r星級#d為#k【#b"+ cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1).getOwner() +"#k】#d未滿足強化要求!!"); cm.dispose(); return; } if(cm.haveItem(4000313, 300)) {var item = cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1).copy(); var statup = new java.util.ArrayList(); item.setOwner(xnew3); cm.gainItem(4000313,-300); var hwchancess= 100; item.setStr(item.getStr()*1+hwchancess); item.setDex(item.getDex()*1+hwchancess); item.setInt(item.getInt()*1+hwchancess); item.setLuk(item.getLuk()*1+hwchancess); item.setWdef(item.getWdef()*1+hwchancess); item.setMdef(item.getMdef()*1+hwchancess); item.setMatk(item.getMatk()*1+hwchancess); item.setWatk(item.getWatk()*1+hwchancess); item.setHp(item.getHp()*1+hwchancess); item.setMp(item.getMp()*1+hwchancess); Packages.server.MapleInventoryManipulator.removeFromSlot(cm.getC(), Packages.client.inventory.MapleInventoryType.EQUIP, 1, 1, true); Packages.server.MapleInventoryManipulator.addFromDrop(cm.getC(),item,false); var a=item.getItemId(); cm.serverNotice("『升星公告』:恭喜【"+ cm.getChar().getName() +"】的裝備升為【"+ cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1).getOwner() +"】 戰鬥力大幅提升!"); cm.sendOk("#e#b成功的將#v"+a+"#提升至#r "+xnew3+""); cm.dispose(); }else{ cm.sendOk("沒有足夠的#v4000313#"); cm.dispose(); } }else if (selection == 4) { if(cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1)==null || ii.isCash(item.getItemId()) == true){ cm.sendOk("你的裝備欄第一格沒有裝備,或者為商城物品,不能進行此操作!.."); cm.dispose(); return; } if(cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1).getOwner() != xold3){//檢查是否等於這個物品 cm.sendOk("#e#d您的裝備#r星級#d為#k【#b"+ cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1).getOwner() +"#k】#d未滿足強化要求!!"); cm.dispose(); return; } if(cm.haveItem(4000313, 400)) {var item = cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1).copy(); var statup = new java.util.ArrayList(); item.setOwner(xnew4); cm.gainItem(4000313,-400); var hwchancess= 100; item.setStr(item.getStr()*1+hwchancess); item.setDex(item.getDex()*1+hwchancess); item.setInt(item.getInt()*1+hwchancess); item.setLuk(item.getLuk()*1+hwchancess); item.setWdef(item.getWdef()*1+hwchancess); item.setMdef(item.getMdef()*1+hwchancess); item.setMatk(item.getMatk()*1+hwchancess); item.setWatk(item.getWatk()*1+hwchancess); item.setHp(item.getHp()*1+hwchancess); item.setMp(item.getMp()*1+hwchancess); Packages.server.MapleInventoryManipulator.removeFromSlot(cm.getC(), Packages.client.inventory.MapleInventoryType.EQUIP, 1, 1, true); Packages.server.MapleInventoryManipulator.addFromDrop(cm.getC(),item,false); var a=item.getItemId(); cm.serverNotice("『升星公告』:恭喜【"+ cm.getChar().getName() +"】的裝備升為【"+ cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1).getOwner() +"】 戰鬥力大幅提升!"); cm.sendOk("#e#b成功的將#v"+a+"#提升至#r "+xnew4+""); cm.dispose(); }else{ cm.sendOk("沒有足夠的#v4000313#"); cm.dispose(); } }else if (selection == 5) { if(cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1)==null || ii.isCash(item.getItemId()) == true){ cm.sendOk("你的裝備欄第一格沒有裝備,或者為商城物品,不能進行此操作!.."); cm.dispose(); return; } if(cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1).getOwner() != xold4){ cm.sendOk("#e#d您的裝備#r星級#d為#k【#b"+ cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1).getOwner() +"#k】#d未滿足強化要求!!"); cm.dispose(); return; } if(cm.haveItem(4000313, 500)) {var item = cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1).copy(); var statup = new java.util.ArrayList(); item.setOwner(xnew5); cm.gainItem(4000313,-500); var hwchancess= 100; item.setStr(item.getStr()*1+hwchancess); item.setDex(item.getDex()*1+hwchancess); item.setInt(item.getInt()*1+hwchancess); item.setLuk(item.getLuk()*1+hwchancess); item.setWdef(item.getWdef()*1+hwchancess); item.setMdef(item.getMdef()*1+hwchancess); item.setMatk(item.getMatk()*1+hwchancess); item.setWatk(item.getWatk()*1+hwchancess); item.setHp(item.getHp()*1+hwchancess); item.setMp(item.getMp()*1+hwchancess); Packages.server.MapleInventoryManipulator.removeFromSlot(cm.getC(), Packages.client.inventory.MapleInventoryType.EQUIP, 1, 1, true); Packages.server.MapleInventoryManipulator.addFromDrop(cm.getC(),item,false); var a=item.getItemId(); cm.serverNotice("『升星公告』:恭喜【"+ cm.getChar().getName() +"】的裝備升為【"+ cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1).getOwner() +"】 戰鬥力大幅提升!"); cm.sendOk("#e#b成功的將#v"+a+"#提升至#r "+xnew5+""); cm.dispose(); }else{ cm.sendOk("沒有足夠的#v4000313#"); cm.dispose(); } } } } }importPackage(java.util); importPackage(net.sf.odinms.client); importPackage(net.sf.odinms.server);var 愛心 = "#fEffect/CharacterEff/1022223/4/0#"; var 紅色箭頭 = "#fUI/UIWindow/Quest/icon6/7#"; var 藍色角點 = "#fUI/UIWindow.img/PvP/Scroll/enabled/next2#";var xnew1="★"; var xnew2="★★"; var xnew3="★★★"; var xnew4="★★★★"; var xnew5="★★★★★"; var xold1="★"; var xold2="★★"; var xold3="★★★"; var xold4="★★★★"; var xold5="★★★★★"; var xold0=""; ////////////////////////////////////////////////////////// function start() { status = -1; action(1, 0, 0); }function action(mode, type, selection) { if (mode == -1) { cm.dispose(); } else { if (status >= 0 && mode == 0) { cm.dispose(); return; } if (mode == 1) status++; else status--; if (status == 0) { var textz = ""+愛心+愛心+愛心+愛心+愛心+愛心+愛心+愛心+愛心+愛心+愛心+愛心+愛心+愛心+愛心+愛心+愛心+愛心+愛心+愛心+愛心+"\r\n" textz += " \t\t\t #e#d歡迎來到#r懷舊冒險島#k#r升星系統#n \r\n" textz += "\t\t\t#e#d每次升星全屬性+100!!!#k#n\r\n" textz += "#L1##b" + 紅色箭頭 + "升級#e#b■#n#r★ #e#b■" + 藍色角點 + "需要#v4000313#×100個#l\r\n"; textz += "#L2##b" + 紅色箭頭 + "升級#e#b■#n#r★★ #e#b■" + 藍色角點 + "需要#v4000313#×200個#l\r\n"; textz += "#L3##b" + 紅色箭頭 + "升級#e#b■#n#r★★★ #e#b■" + 藍色角點 + "需要#v4000313#×300個#l\r\n"; textz += "#L4##b" + 紅色箭頭 + "升級#e#b■#n#r★★★★ #e#b■" + 藍色角點 + "需要#v4000313#×400個#l\r\n"; textz += "#L5##b" + 紅色箭頭 + "升級#e#b■#n#r★★★★★#e#b■" + 藍色角點 + "需要#v4000313#×500個#l\r\n"; cm.sendSimple (textz); }else if (status == 1) {var ii = Packages.server.MapleItemInformationProvider.getInstance(); var item = cm.getInventory(1).getItem(1); if (selection == 1) { if(cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1)==null || ii.isCash(item.getItemId()) == true){ cm.sendOk("你的裝備欄第一格沒有裝備,或者為商城物品,不能進行此操作!.."); cm.dispose(); return; } if(cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1).getOwner() >= xold1){//檢查是否等於這個物品 cm.sendOk("#e#d您的裝備#r星級#d為#k【#b"+ cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1).getOwner() +"#k】#d無需強化!!"); cm.dispose(); return; } if(cm.haveItem(4000313, 100)) {var item = cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1).copy(); var statup = new java.util.ArrayList(); item.setOwner(xnew1); cm.gainItem(4000313,-100); var hwchancess= 100; item.setStr(item.getStr()*1+hwchancess); item.setDex(item.getDex()*1+hwchancess); item.setInt(item.getInt()*1+hwchancess); item.setLuk(item.getLuk()*1+hwchancess); item.setWdef(item.getWdef()*1+hwchancess); item.setMdef(item.getMdef()*1+hwchancess); item.setMatk(item.getMatk()*1+hwchancess); item.setWatk(item.getWatk()*1+hwchancess); item.setHp(item.getHp()*1+hwchancess); item.setMp(item.getMp()*1+hwchancess); Packages.server.MapleInventoryManipulator.removeFromSlot(cm.getC(), Packages.client.inventory.MapleInventoryType.EQUIP, 1, 1, true); Packages.server.MapleInventoryManipulator.addFromDrop(cm.getC(),item,false); var a=item.getItemId(); cm.serverNotice("『升星公告』:恭喜【"+ cm.getChar().getName() +"】的裝備升為【"+ cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1).getOwner() +"】 戰鬥力大幅提升!"); cm.sendOk("#e#b成功的將#v"+a+"#提升至#r "+xnew1+""); cm.dispose(); }else{ cm.sendOk("沒有足夠的#v4000313#"); cm.dispose(); } }else if (selection == 2) { if(cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1)==null || ii.isCash(item.getItemId()) == true){ cm.sendOk("你的裝備欄第一格沒有裝備,或者為商城物品,不能進行此操作!.."); cm.dispose(); return; } if(cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1).getOwner() != xold1){//檢查是否等於這個物品 cm.sendOk("#e#d您的裝備#r星級#d為#k【#b"+ cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1).getOwner() +"#k】#d未滿足強化要求!!"); cm.dispose(); return; } if(cm.haveItem(4000313, 200)) {var item = cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1).copy(); var statup = new java.util.ArrayList(); item.setOwner(xnew2); cm.gainItem(4000313,-200); var hwchancess= 100; item.setStr(item.getStr()*1+hwchancess); item.setDex(item.getDex()*1+hwchancess); item.setInt(item.getInt()*1+hwchancess); item.setLuk(item.getLuk()*1+hwchancess); item.setWdef(item.getWdef()*1+hwchancess); item.setMdef(item.getMdef()*1+hwchancess); item.setMatk(item.getMatk()*1+hwchancess); item.setWatk(item.getWatk()*1+hwchancess); item.setHp(item.getHp()*1+hwchancess); item.setMp(item.getMp()*1+hwchancess); Packages.server.MapleInventoryManipulator.removeFromSlot(cm.getC(), Packages.client.inventory.MapleInventoryType.EQUIP, 1, 1, true); Packages.server.MapleInventoryManipulator.addFromDrop(cm.getC(),item,false); var a=item.getItemId(); cm.serverNotice("『升星公告』:恭喜【"+ cm.getChar().getName() +"】的裝備升為【"+ cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1).getOwner() +"】 戰鬥力大幅提升!"); cm.sendOk("#e#b成功的將#v"+a+"#提升至#r "+xnew2+""); cm.dispose(); }else{ cm.sendOk("沒有足夠的#v4000313#"); cm.dispose(); } }else if (selection == 3) { if(cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1)==null || ii.isCash(item.getItemId()) == true){ cm.sendOk("你的裝備欄第一格沒有裝備,或者為商城物品,不能進行此操作!.."); cm.dispose(); return; } if(cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1).getOwner() != xold2){//檢查是否等於這個物品 cm.sendOk("#e#d您的裝備#r星級#d為#k【#b"+ cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1).getOwner() +"#k】#d未滿足強化要求!!"); cm.dispose(); return; } if(cm.haveItem(4000313, 300)) {var item = cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1).copy(); var statup = new java.util.ArrayList(); item.setOwner(xnew3); cm.gainItem(4000313,-300); var hwchancess= 100; item.setStr(item.getStr()*1+hwchancess); item.setDex(item.getDex()*1+hwchancess); item.setInt(item.getInt()*1+hwchancess); item.setLuk(item.getLuk()*1+hwchancess); item.setWdef(item.getWdef()*1+hwchancess); item.setMdef(item.getMdef()*1+hwchancess); item.setMatk(item.getMatk()*1+hwchancess); item.setWatk(item.getWatk()*1+hwchancess); item.setHp(item.getHp()*1+hwchancess); item.setMp(item.getMp()*1+hwchancess); Packages.server.MapleInventoryManipulator.removeFromSlot(cm.getC(), Packages.client.inventory.MapleInventoryType.EQUIP, 1, 1, true); Packages.server.MapleInventoryManipulator.addFromDrop(cm.getC(),item,false); var a=item.getItemId(); cm.serverNotice("『升星公告』:恭喜【"+ cm.getChar().getName() +"】的裝備升為【"+ cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1).getOwner() +"】 戰鬥力大幅提升!"); cm.sendOk("#e#b成功的將#v"+a+"#提升至#r "+xnew3+""); cm.dispose(); }else{ cm.sendOk("沒有足夠的#v4000313#"); cm.dispose(); } }else if (selection == 4) { if(cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1)==null || ii.isCash(item.getItemId()) == true){ cm.sendOk("你的裝備欄第一格沒有裝備,或者為商城物品,不能進行此操作!.."); cm.dispose(); return; } if(cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1).getOwner() != xold3){//檢查是否等於這個物品 cm.sendOk("#e#d您的裝備#r星級#d為#k【#b"+ cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1).getOwner() +"#k】#d未滿足強化要求!!"); cm.dispose(); return; } if(cm.haveItem(4000313, 400)) {var item = cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1).copy(); var statup = new java.util.ArrayList(); item.setOwner(xnew4); cm.gainItem(4000313,-400); var hwchancess= 100; item.setStr(item.getStr()*1+hwchancess); item.setDex(item.getDex()*1+hwchancess); item.setInt(item.getInt()*1+hwchancess); item.setLuk(item.getLuk()*1+hwchancess); item.setWdef(item.getWdef()*1+hwchancess); item.setMdef(item.getMdef()*1+hwchancess); item.setMatk(item.getMatk()*1+hwchancess); item.setWatk(item.getWatk()*1+hwchancess); item.setHp(item.getHp()*1+hwchancess); item.setMp(item.getMp()*1+hwchancess); Packages.server.MapleInventoryManipulator.removeFromSlot(cm.getC(), Packages.client.inventory.MapleInventoryType.EQUIP, 1, 1, true); Packages.server.MapleInventoryManipulator.addFromDrop(cm.getC(),item,false); var a=item.getItemId(); cm.serverNotice("『升星公告』:恭喜【"+ cm.getChar().getName() +"】的裝備升為【"+ cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1).getOwner() +"】 戰鬥力大幅提升!"); cm.sendOk("#e#b成功的將#v"+a+"#提升至#r "+xnew4+""); cm.dispose(); }else{ cm.sendOk("沒有足夠的#v4000313#"); cm.dispose(); } }else if (selection == 5) { if(cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1)==null || ii.isCash(item.getItemId()) == true){ cm.sendOk("你的裝備欄第一格沒有裝備,或者為商城物品,不能進行此操作!.."); cm.dispose(); return; } if(cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1).getOwner() != xold4){ cm.sendOk("#e#d您的裝備#r星級#d為#k【#b"+ cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1).getOwner() +"#k】#d未滿足強化要求!!"); cm.dispose(); return; } if(cm.haveItem(4000313, 500)) {var item = cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1).copy(); var statup = new java.util.ArrayList(); item.setOwner(xnew5); cm.gainItem(4000313,-500); var hwchancess= 100; item.setStr(item.getStr()*1+hwchancess); item.setDex(item.getDex()*1+hwchancess); item.setInt(item.getInt()*1+hwchancess); item.setLuk(item.getLuk()*1+hwchancess); item.setWdef(item.getWdef()*1+hwchancess); item.setMdef(item.getMdef()*1+hwchancess); item.setMatk(item.getMatk()*1+hwchancess); item.setWatk(item.getWatk()*1+hwchancess); item.setHp(item.getHp()*1+hwchancess); item.setMp(item.getMp()*1+hwchancess); Packages.server.MapleInventoryManipulator.removeFromSlot(cm.getC(), Packages.client.inventory.MapleInventoryType.EQUIP, 1, 1, true); Packages.server.MapleInventoryManipulator.addFromDrop(cm.getC(),item,false); var a=item.getItemId(); cm.serverNotice("『升星公告』:恭喜【"+ cm.getChar().getName() +"】的裝備升為【"+ cm.getChar().getInventory(Packages.client.inventory.MapleInventoryType.EQUIP).getItem(1).getOwner() +"】 戰鬥力大幅提升!"); cm.sendOk("#e#b成功的將#v"+a+"#提升至#r "+xnew5+""); cm.dispose(); }else{ cm.sendOk("沒有足夠的#v4000313#"); cm.dispose(); } } } } }
Z_bodhi
发表于 2022-4-21 18:21:48
看隐藏!